Public Workshop

Experiments, tools, and commercial systems built around practical AI and market behavior.

This is the map of what I am tinkering with: commercial intelligence tools, timeline-native games, agentic workflows, market experiments, and discovery interfaces. Some are prototypes. Some are product specs. Some are just useful notes becoming systems.

The goal is not to make every repo public-facing. The goal is to turn many scattered build artifacts into a smaller set of understandable project narratives.

Taxonomy

The buckets

Each bucket collects a family of projects. The public site should promote the family-level story first, then expose repos only when they help explain the work.

Operating Model

Build small. Publish slowly. Consolidate aggressively.

One story per family

Battle Dinghy variants should support the ThreadPlay narrative. Fleet tools should support the Commercial Intelligence narrative.

Repos are artifacts

The public surface should explain the project. Repos can remain private, archived, duplicated, or experimental behind the scenes.

Small public notes

Each update should be a design note, build note, demo note, or research note rather than a giant launch.

Next

Turn this map into a slow-trickle publishing system.

Start with ThreadPlay, FleetRadar, Signal Foundry, Fagan Brain, and SwipeNFT. Everything else can orbit those core stories until it earns a public page.

Open the project index